XR Stories Residency Diary: Real-Time Stories
Olivia Kitteridge and Joe Willis record their experiences as creatives-in-residence at XR Stories, working on a proof of concept for their immersive VR experience.
Olivia Kitteridge and Joe Willis record their experiences as creatives-in-residence at XR Stories, working on a proof of concept for their immersive VR experience.
The new group will focus on influencing the development of our region's creative economy.
Olivia and team used XR Stories’ facilities and state-of the art technology as their own workspace, undertaking R&D to progress a proof of concept for an immersive VR experience.
The paper explores how listener engagement with media is affected by environmental noise boosted through hear-through features on headphones.
A roundup of recent funding opportunities for researchers, companies and creatives.
John Rose-Adams talks to Judi Alston and Andy Campbell, the people behind One to One Development Trust and Dreaming Methods.
XR Stories will support Quinn McMahon to build his company, Point Reverie, an indie game development and work-for-hire studio.
XR Stories will co-programme the VR strand and run the VR lab for the BAFTA-qualifying short film festival.
The creative industries garden party was held to recognise the contribution of the creative sectors to the UK economy.
The XR Stories residency programme provides opportunities for researchers and creative businesses to incubate new ideas and carry out productive R&D.
The documents draw on research evidence generated by XR Stories to drive changes in policy and practice in the creative industries.
The LED wall is the first facility of its kind at the University of York and integrates with existing facilities at the XR Stories immersive technology lab.