Viridian FX, XR Stories and the University of York: Thirteen years of collaboration
The long-term partnership is fostering creativity in academia and industry.


The long-term partnership is fostering creativity in academia and industry.

Dan Norman talks to Sarah Ticho, creator of Soul Paint, an immersive experience that takes audiences on a journey to explore and express emotional and physical sensations.

A roundup of recent funding opportunities for researchers, companies and creatives.

A roundtable exploring different perspectives on using VR to tell stories including advice for artists, and thoughts on where the industry is heading.

The team will provide specialist technical support and equipment to immerse visitors in new stories and perspectives.

Olivia Kitteridge and Joe Willis record their experiences as creatives-in-residence at XR Stories, working on a proof of concept for their immersive VR experience.

The new group will focus on influencing the development of our region's creative economy.

Olivia and team used XR Stories’ facilities and state-of the art technology as their own workspace, undertaking R&D to progress a proof of concept for an immersive VR experience.

The paper explores how listener engagement with media is affected by environmental noise boosted through hear-through features on headphones.

A roundup of recent funding opportunities for researchers, companies and creatives.

John Rose-Adams talks to Judi Alston and Andy Campbell, the people behind One to One Development Trust and Dreaming Methods.

XR Stories will support Quinn McMahon to build his company, Point Reverie, an indie game development and work-for-hire studio.